sto exotic particle amplifier. So more EPG = More Exotic Damage. sto exotic particle amplifier

 
 So more EPG = More Exotic Damagesto exotic particle amplifier Plasma space weapons have a chance to apply a plasma DoT directly to the target's Hull

Surgical Strikes is a single firing mode that applies to all energy weapons and does more damage with greater critical chance but attacks slower. I go some problems about the use of the secondary deflector. Field Generators increase your maximum shield capacity by adding to your Shield Capacity skill. I whipped up a quick tool to convey the gist of how weapon power affects your damage. This trait gives bonuses in Space if slotted into an Active Starship Trait slot. This Particle Generators set has been updated to support a 3-piece set bonus by having all three Risian ship consoles on any Risian Starship. Deteriorating Secondary Deflectors cause Science Bridge Officer abilities that apply a debuff to cause damage over time to your target. Targets held in a Tractor Beam cannot cloak. 6 Starship Graviton Generators (Improves Knock, Repel and Slow) +26. Let's say I have those AND Exotic Particle Floods. Enhanced Particle Generators (+Exotic Damage) Advanced Shield Systems (+Shield HP) Enhanced Restorative Circuitry (+Healing). This trait causes all energy weapon attacks against you to have a chance of increasing your Exotic Damage. Space Trait. Torpedo basics. Take your Temporal torpedo off and put the Delphic torpedo instead, with Torp spread III it's impossible to not get the resistance debuff on the enemies, and your cooldown problems will be. Which ships can get a lot of EPG without other Science consoles besides the Exotic Particle Amplifier? It seems like the loss of fleet Science consoles removes a great deal of EPG. You have 5 science console slots. Advanced Batteries Six new crafted batteries are part of this update. This damage increase stacks up to three times. The Synergistic Retrofitting Space Set consists of four consoles: [Console - Universal - Dynamic Power Redistributor Module] [Console - Universal - Disruption Pulse Emitter] [Console - Universal - Secondary Shield Projector] [Console - Universal - Point Defense Bombardment Warhead] These consoles are equippable on any Federation, Klingon. Advanced Battery - Energy Amplifier ; Advanced Battery - Targeting Lock ; Advanced Battery - Hull Patch Science Consoles increase the stats of your ship, usually Science or Shield-related, which will increase certain effects of your Bridge Officer abilities or durability. Gravity Well, Tractor Beam Repulsors, Tyken's Rift), or you use weapons that have a secondary effect of dealing exotic damage (e. 2 bonuses and clickies, so a potential alternative is nice. It is highly amneuverable, which is importnat when many exotic damage abilities depend on keeping the enemy in a relatively small arc in front of the ship. Console - Advanced Science - Exotic Particle Amplifier This Console provides Base BOFF Ability Damage based on EPG (up to 500) and Bonus non-BOFF Ability Exotic Damage based on your EPG (up to 500). The Flow Capacitor is a Ship Science Console that adds to a player's Drain Expertise skill, improving starship shield and energy drain abilities such as Tachyon Beam and Energy Siphon, as well as resistance to these abilities. r4/l4 zoom. 25% chance: +6% Exotic Damage Bonus for 30 sec (Stacks up to 5 times) when using any Exotic Damage ability (activates on final tick) Item scales and has modifiers; see the Particle Focuser Science Consoles page for details. Announcing Star Trek Online: Incursion! playstartrekonline. assuming you have enough EC for it. Trained by: Bridge Officer Trainer (Rank I, Rank II)Here we report the search for axion-like particles with a quantum sensor in the mass range of 8. +50 Exotic Particle Generators while in Standard Weapon Firing Modes . Hull-Repairing Weapon Signature Amplifier. Polaron, as a damage type, is fairly well supported by a number of set bonuses and individual pieces, though not to the same. They are made like normal crafted batteries from the R&D schools, but they carry a bonus effect. Leaves behind a cloud that scales off of EPG, +Exotic, Mark, and +Bonus Exotic. As you level up, this ship gains additional hull, weapon slots, and console slots. Replaced Colony deflector and Revolutionary Core with Revolutionary Deflector and Tholian Core. Exotic Particle Focuser. The same one I use. Piezo-Polaron Beam Array is a Polaron -based directed energy damage weapon available for starships. Exotic Particle Amplifiers - I wanted to find a ship that could hold 7 Science Consoles to really put the Exotic Particle Amplifiers through their paces. This starship can be used from any level upon completion of the tutorial experience. 5% chance to perform an immediate hull repair when receiving damage. The Exotic Particle Generators Space Set consists of three consoles: [Console - Universal - Enhanced Subspace Wake Generator] or [Console - Universal - Subspace Wake. OR by buying the console directly from the Exchange (currently between 5 and 48 million, depending on which one). The Particle Generator is a Ship Science Console that adds to a player's Exotic Particle Generator skill, improving attacks that cause exotic damage, such as Gravity Well and Tyken's Rift. Build Description. g. 3k. Console – Universal – Regenerative Shield Amplifier. semalda226 Member Posts: 1,994 Arc User. Exotic Builds. Stacks up to 3 times. At least 1 stack of the Fleet Coordinator trait. It uses R&D Materials to create R&D Components, both of which are in turn needed to craft various items, including "tech upgrade kits" that can be used to improve already existing items. Commander Science skill that is available to all players once at least 5 skill points have been spent. Specialization Bridge Officer SeatsI've tried looking everywhere for an answer to this but i can't find one so this is my last resort. Particle Generator Amplifier is a player character space reputation trait. 1% crit severity. Game description: Bonus Exotic Damage; Available from: Reputation: Iconian Resistance. Find. However, unlike regular Consoles, multiple restrictions may apply to Universal Consoles, as they often represent abstractions of specific Ship capabilities: most Universal Consoles may be slotted only once per Ship most Universal Consoles. Exotic Damage Calculator. Tweet. Polaric modulator, conductive rcs accelerator and one of the reputation consoles that buffs shields hardness when healed preferably with the 15 percent hull restored in combat. I use an Energy Amplifier and get 20 seconds of beam candy. Exotic Particle Amplifier (adv sci): 4 TFOs. Most Exotic abilities gain damage when your Auxiliary Power Level is above 100, but lose damage when it is below. The following is a list of which Task Force Operations can drop which crafting components:As before, the goal of this build was to create a very sci-heavy (exotic damage) build that would fit most PVE instances with minimal tweaking (mostly just bridge officer abilities are changed). Advanced Science - Exotic Particle Amplifier Broken? They broke every Advance Sci/Eng console not just that one with the June 9th patch. In this video I go over the new advanced R&D consoles, how to craft them and how to get the materials and components needed. The Exotic Particle Field Exciter is a great crafted console that can also be purchased on the Exchange. I'll post more later today. Ultra Rare Ship Science Console. SIA isn't buffed by +exotic damage, but it IS buffed by EPG mostly but its also buffed by the 2nd effect of those new adv. My Energy Amplifier cooldown is STILL 1. Positive Feedback Loop. 5 as part of the crafting revamp. Modifiers are found on a variety of Uncommon, Rare, Very Rare, Ultra Rare, and Epic items, such as weapons, armor, engines, deflectors, and shields. The Console - Science. Research and Development (R&D) is the crafting system of Star Trek Online. Follow @PerfectWorld YouTube. The Particle Generator Amplifier, Precision, Advanced Targeting Systems, and Aux Config Offense reputation traits. Buy Now $19. Psychological Warfare I wish I could afford Inspirational Leader. Their culture has a great many sayings. Subspace Boom damages all enemies in a small radius around your ship. Available from Tier VI with Iconian Resistance. Plasma space weapons have a chance to apply a plasma DoT directly to the target's Hull. It depends! Something like CPB is instant, and you run more exotic damage abilities than heals. Let's go back to my scenario with Energy Amplifiers. 0 KM range (unsure of the actual pull range), along with Gravity Well, and Neutronic Eddy, AND Electrified Anomalies (and/or the better for everyone Spore-Infused Anomalies) combined to churn everything into space dough for. There are also two ground ones,. 5%, although of course you don't really use it for the DPS, and Strike from Shadows is 10%. Advanced Battery - Energy Amplifier ; Advanced Battery - Targeting Lock ; Advanced Battery - Hull Patch Particle Manipulator Improved Criticals for Exotic Damage, based on Particle Generators Conservation of Energy Space Trait. The question is more a case of will healing abilities tick off faster than damage abilities, in which case, if using healing abilities in the build, restorative would be better, or are exotics preferable. The Chronometric Calculations Set is a four-piece space set available as rewards for completing “Time and Tide” and from the 6 Year Anniversary Event . The Bajor Defense Set is a four piece space set. Battery - Weapons and Auxiliary. Created Jan 10, 2010. Beam Arrays fire a series of average damage beams across a 250° arc. Haven't missed it at all on my Tetryon DBB. Nobody wants a [PolAp] field exciter. Welcome to the latest installment of Revisiting Exotics, where we analyze non-weapon methods of dealing damage, in particular those scaling with the Exotic Particle Generator skill. If Foe is destroyed during Duration, spreads to up to 3 nearby Foes (max 40. This generally includes all damaging effects which did not require a weapon activation in order to deal damage to an enemy. Let's go back to my scenario with Energy Amplifiers. How do you get these R&D: Science and R&D: Beam Weapons doffs?Consumable Devices which provide a large boost to Exotic Damage output for several seconds; Space Trait: “Particle Manipulator” – Improve the Critical Hits of your Exotic Damage abilities, based on your current Exotic Particle Generators skill. Affected abilities include: Charged Particle Burst Destabilizing Resonance. The recommendation from the link I posted is to use two Restorative Focusers if you have two quick cooldown heals to trigger them (Causal Reversion also triggers Exotic Modulation, so that's a good one to have for many reasons, and A2S is powerful with a very short cooldown), and then fill the rest of the slots with the Exotic Particle Amplifiers. Considering how often I see it, the Plasma Storm Module with it's +11. Terran reputation. Particle Manipulator. In general, exotic damage is damage from non-weapon sources. There's no question a TSD will benefit your exotic damage abilities, but instead you could use an exotic particle field exciter which does more for your exotic damage, and can offer another likely more useful bonus, or you might be able to use say a universal phaser damage console in that slot. Recommended Skill: 50 R&D:. Isomag (adv eng): 8 TFOs. Admiralty unlocks at level 52, and is the boring space paperwork of Star Trek Online. Destabilizing Resonance Beam is a continuously focused AoE damage and debuff skill that applies damage, a stacking resistance debuff and a stacking energy weapons damage debuff to enemies around your target. To get an Advanced console you only need the tradeable components, which you can get by: Doing ~10 of the appropriate Elite TFOs. At max stacks, Particle Focuser consoles offer +30% bonus Exotic damage with full stacks, along with CtrlX. Release date: May 26, 2022The Legendary Caelian-class Intel Multi-Mission Explorer is a Tier 6 Multi-Mission Science Vessel which may be flown by Starfleet characters, including Federation-aligned Romulan Republic and Dominion characters. Best science ship in STO is the Wells or Annorax. The Very Rare version of this console only features a Particle Generator skill boost; upon reaching Ultra Rare quality, it gains a modifier (listed in the sections below) that increases a skill or other statistic as well. Starship Trait. The primary offensive statistics for this ship are the Exotic Particle Generators skill (EPG), Critical Chance (CrtH), Critical Severity (CrtD), Auxiliary power (Aux), +Exotic, Damage Resistance Reduction (DRR), and +Bonus Exotic Damage. 2% Critical Chance and . June 18 edited August 7 in Star Trek Online General Discussion. Console - Advanced Science - Exotic Particle Amplifier - Star Trek Online Wiki. As long as you have the Temporal Operative Specialization active, you will gain: +5-50 Exotic Particle Generator Skill and Kit Performance Skill. The above special items can be. They are made like normal crafted batteries from the R&D schools, but they carry a bonus effect. This damage increase stacks up to three times. 1% Critical Severity for Exotic Damage abilities, per point you have in the Starship Exotic Particle Generator skill. When focusing on exotics. . Hello everyone! As promised, I am going over a few of the exotic weapons inside of Star Trek Online. The commonly accepted order of effectiveness for Universal Consoles reads below. Even with the max 500 EPG, it still has less bonus exotic damage than the Delphic Tear universal console:. 00. Specialization: Pilot Locale: Space Game Description: Initiate a sudden and violent warp burst that sends out shockwaves in subspace. They increase a player's skill points like a standard Science Console, as well as providing a smaller point boost to a second skill. 00. Get at least to 250 epg (for particle manipulator) Rest stats to focus are crits (mostly critd) and bonus exotic dmg (constriction anchor, delphic tear generator, aux ejection assembly) EptE with emergency conn officer. Limited Time Extra 1000 Bonus. It can easily be a time sink, especially across multiple characters. Get gravity well and photonic officer for the sci boff station. 67 to avoid reslab console ties 0. After the explosion it creates a distortion in the area of the explosion which debuffs Defense and Flight Speed. Hangar (adv eng): 5 TFOs. Replaced Colony deflector and Revolutionary Core with Revolutionary Deflector and Tholian Core. Like other STO Intrepid variants before it, the ship is clearly intended as a platform for exotic mayhem. Particle Feedback Loop - Activation of exotic damage abilities provide bonus to the Skill: Hull Penetration. Starship Traits. It also increases the Exotic Particle Generator and Control Expertise skills. 1 is a Tac console and the other is the Delta Weapons 2 piece. Added Subphasic Defense Drone, Forged Turncoat, Supplementary Weapon Controller, Enhanced Tipler Cylinder. Let's say I have those AND Exotic Particle Floods. This also helps reduce the offline time of Override Subsystem Safeties or if the Quantum Phase torpedo is in play, Exotic Particle Generator if mixing in exotic abilities. Battery - Exotic Particle Flood can be crafted once a character has reached level 10 in the Science School. Exotic Particle Focuser. Auxiliary power: Increases exotic damage, heal and resistances of healing abilities and extends the duration of some abilities. 250 EPG gives 125% (1. 6. Note: Please see the talk page for suggested changes for this page. Particle Manipulator. As such, I also wanted to focus all of my science consoles on passive bonuses with Focusers, Amplifiers, and an Exciter. To use to create a high-damage DPS Exotic build for your starship. 5 power boost should improve energy weapon damage by 26. While this trait is slotted,. Get the Constriction Anchor console while they are cheap to increase your power. +50 Exotic Particle Generator. Starship. I originally bought this ship just for the trait but I was pleasantly surprised on how well it actually did. The components for these recipes can be found in Elite TFOs or in the Infinity Promotion Research and Development Pack, and both components and crafted items can be traded on the exchange. This includes the Exotic Particle Generators statistic with a conversion factor from EPG to Cat1. for anyone who wants to know; sto works perfectly on steam deck. Ready your T6 or C-Store T5 Odyssey Star Cruiser, then visit the ship customization screen and. Exotic Particle Flood Subspace Field Modulator Deuterium Surplus. A Subreddit for the discussion of space and ground builds and mechanics for the game Star Trek Online. Specifically, a quantum spin amplification technique based on the Xe-Rb system (5, 28) is used to search for the. Get the Constriction Anchor console while they are cheap to increase your power. Battery - Exotic Particle Flood. Ablative Hull thingies for a bit of extra not-dying. . Limited Time Extra 200 Bonus. +50 Exotic Particle Generators while in Standard Weapon Firing Modes . They can't get the science modifiers currently, I believe. This Console provides Base BOFF Ability Damage based on EPG (up to 500) and Bonus non-BOFF Ability Exotic Damage based on your EPG (up to 500). But there is the Exotic Particle Field Exciter Mk XII [CtrlX] that can be purchased from the Exchange for about 2. This trait causes all energy weapon attacks against you to have a chance of increasing your Exotic Damage. Last modified: 8 July 2023 at 11:03. Particle Manipulator is a player character space trait. The first ship of the class was drawn into a temporal anomaly fit to give the Department of Temporal Investigations nightmares, disentangling a disastrous. They increase a player's skill points like a standard Science Console, as well as providing a smaller point boost to a second skill. Using such a spin-based amplifier, we establish constraints on the spin- and velocity-dependent interactions between polarized and unpolarized nucleons in the force range of 0. 1% Exotic Damage Delphic Particle Accelerators Set +1% Critical Chance Delphic Particle Accelerators Set. Starting in the next Infinity Promotion, we’re adding some new high-end recipes to the game. Notes. 68 to 3. I read the arcticles about EPG and they use the…Remember Me? Forgotten Password? Cookies will be added when logging in with "Remember Me". Advanced Batteries Six new crafted batteries are part of this update. Most Exotic abilities gain damage when your Auxiliary Power Level is above 100, but lose damage when it is below. Enlightened +15% Hull Regen and 15% Exotic Damage Particle Manipulator Gain . Profession: Any Locale: Space Game Description: Your ship is able to generate a stable Soliton Wave to pull foes toward you. 5% torpedo damage, +33% destructible torp flight speed. Equipping. Optimally, you should be using an Exotic Particle Field Exciter with the EPG mod (or with CtrlX mod if you can't get the EPG mod) as well as fleet EPG/CtrlX consoles. Their skill tree takes some power nodes at Captain that IMO are unnecessary. Note: both plasma weapon damage and proc DoT are increased with plasma damage consoles. Special: +10 TAC per EngShip . 2% Critical Chance and . i use the track pads as mouse and left for left click and right for right click. This is the unofficial community subreddit for Star Trek Online, the licensed Star Trek MMO, available on PC, Playstation, and Xbox. Improved Feedback Pulse - +50% Feedback Pulse Damage, +1% Critical Chance and +5% Critical Severity (stacks up to 10 times). Share your glorious (or hilarious) in-game adventures through stories and screencaps, ask. A handy tip for Particle Generator Builds. Particle Generator Amplifier is a player character space reputation trait. Values do not reflect skills or other modifiers. Hi, the [EPS] modifier for the "Exotic Particle Field Exciter" is missing. Research Lab Development Facilities Tier I is required to purchase the. Some abilities aren't affected by Aux. Battery - Shield Resilience Boost. Today’s topics are Charged Particle Burst, the repel equation for Gravity Well I and III, and Tyken’s Rifts. Control Expertise increases the range of your gravity well. This trait causes all energy weapon attacks against you to have a chance of increasing your Exotic Damage. Chronometric capacitor - +7. Used by: Captain Target: Foe System: Tractor Ability Type: Debuff Activation: 0. All other items are mission rewards (no rep items that requires dil or advanced marks and no fleet items). I read the arcticles about EPG and they use the…Remember Me? Forgotten Password? Cookies will be added when logging in with "Remember Me". This valuable bundle includes all of the following features: Immediately boost one 2409-Era Federation character to Level 65! Equipment, services, and other resources sufficient to allow this newly-boosted character to be ready to enter the high-level content of Star Trek Online. The R&D system unlocks for all players once they reach level 15 with an. If, on the other hand, that one Exciter, brought all the way to Epic, means that your build would never need a single Focuser and you've. 1% Critical Severity for Exotic Damage abilities, per point you have in the Starship Exotic Particle Generator skill. The Fluidic Counter Assault space set is a four-piece space equipment set, comprised of a unique Deflector Array, Impulse Engine, Warp or Singularity Core, and Shield Array, released with Season Nine: A New Accord. Prior to 11. Virtual Currency. The [Particle Emission Plasma Torpedo Launcher] is probably one of the most interesting torpedoes in STO as it’s a unique, crafted torpedo. Certain mods could have a higher chance of being selected than others. Improved Weaponized Emitters is an in-game Starship Trait. AMP is now a plain 3. Console – Advanced Science – Exotic Particle Amplifier. Advanced Targetting. Exotic Damage has always been a pretty strong force in STO, and with additions of Temporal Operative and Spore-Infused Anomalies, exotic damage really took center stage. The same one I use. . The components for these recipes can be found in Elite TFOs or in the Infinity Promotion Research and Development Pack, and both components. 2. Virtual Currency. While it lacks seating or consoles that would make it competitive with a tactical and weapons-based build, it makes up for that with excellent support for. [Console - Science - Temporal Disentanglement Suite Mk XII] Either (but not both) of the following antichroniton infused tetryon energy weapons will count toward a set bonus: [Omni-Directional Antichroniton Infused Tetryon Beam Array Mk XII]. This damage increase stacks up to three times. This rescue and support vessel serves an important role in the events that unfold in Season 4 of Star. 10Exotic Particle Amplifiers - I wanted to find a ship that could hold 7 Science Consoles to really put the Exotic Particle Amplifiers through their paces. Advanced Exotic Particle Generator Engine Subsystem Performance Advanced Long-Range Targeting Sensors. Exotic Damage powers are powers whose damage increases with the [[Skill: Starship Particle Generators Photonic Capacitor Space Trait. The power of weaponized science (aka "scitorp," "scihax," "exotic," "space magic" or "EPG") is truly incredible when unlocked to its maximum potential. Acquired by: Science Alliance Pilot Escorts console, [Console - Universal - Gateway Trap Spawner] Gateway Trap is a console ability that creates a pair of linked gateways that will damage and debuff enemies. Console - Advanced Science - Exotic Particle Amplifier ; Advanced Batteries Six new crafted batteries are part of this update. Shield power: Increases your shieldresistances and shielregeneration. Game description: Bonus Exotic DamageAvailable from:. Star Trek Online. June 6, 2023. Jeremy “BorticusCryptic” Randall Senior Systems Designer Star Trek Online. 0 feV. This is an exotic damage and torpedo ship with a little bit of Temporal goodness sprinkled on top. Use this if your ship has a command seat. Weapon Firing Modes grant Exotic Particle Generators. Included is a guide for what items/skills/etc. These consoles boost a ship stat directly, rather than a skill that affects. Terran reputation. Piezo-Polaron weapons have a chance to infuse the user with regenerative protomatter properties, restoring a percentage. Console - Advanced Science - Exotic Particle Amplifier ; Advanced Batteries Six new crafted batteries are part of this update. 55% or 16. A small buff for your EPG skill and a good clicky for kinetic that. 5% CrtH and 10% CrtD is solid, but it doesn't beat Particle Focusers. Share your glorious (or hilarious) in-game adventures through stories and screencaps, ask your game related questions, and. Receive a portion of your outgoing damage as hull healing to you. Star Trek Online. Particle Emission Plasma Torpedo Launcher. [Console - Tactical - Chronometric Capacitor Mk XII] Either (but not both) of the following Chronometric Polaron energy weapons will count toward a set. While this trait is slotted using an Exotic Damage ability will provide a small bonus to Armor Penetration. All non. Total EC equivalent: ~7 million EC, and access to T3 Fleet Spire. TenacityDGC7203. Players can obtain this starship by claiming it from. This bonus stacks up to 3 times. The most common type is an Matter Anti-Matter Warp Core that. Available from Tier II with Iconian Resistance. 1000 ZEN. Space Trait. A battery is a small hand-held device that provides a quick burst of power to the player's starship Subsystems. To see the cookies that are added, please view our Cookie Policy. The recommended usage is to equip according to this list until you have exhausted the number of non-Tactical, non-Science console slots your ship has. On a 1-torp. Enhanced Particle Generators (+Exotic Damage) Advanced Shield Systems (+Shield HP) Enhanced Restorative Circuitry (+Healing). Vulcan ships are known to uncharacteristically jump headlong into conflict quite willingly. These fragments from these consoles will have a high chance to drop from Elite TFOs for every player who completed the TFO. Purchasing it allows you to also purchase Improved Control Expertise and/or Control Amplification if. I spent about 390k EC outfitting her with some uncommon weapons and VR sci consoles. Platform selection. I suspect the answer is yes, as my Yamato's 2 embassy consoles delivered me 13K+ DPS last night in a 84K ISA pug (normally 5 to 8 K total). Dodge 20% of incoming damage for 3 seconds. Certain mods could have a higher chance of being selected than others. I won't assume Tier 6 for the purposes of this. I'm trying to craft both Omni Direction Beam Arrays and Exotic Particle Field Exciters however no matter what officer I buy I can't seem to get the right one to do the research with. Replace Shields Batteries with crafted Reactive Armor Catalysts from the Engineering R&D school. Get gravity well and photonic officer for the sci boff station. With a purple quartermaster doff, I can activate my Exotic Particle Flood 15 seconds after I pop the Energy Amplifier instead of 30 seconds. This is separate from how damage categories stack, and makes AMP stronger than it would at first appear, as the actual amount can reach upwards of 8% per subsystem, rivaling a full tactical console or more. They have a 2. Temporal Agent Starter Pack. For the math and physics aficionados, it is defined as A = -⍺/ r where ⍺ is intensity and r is the distance function. That's the only Science ship with a TOS skin though. Upgraded batteries to Advanced. Component - Advanced Science Console Core - Exotic Particle-Wave Hyperspinner is a Ultra Rare Advanced Research and Development component for Advanced Consoles. Hull-Repairing Weapon Signature Nullifiers and Amplifiers have a chance to trigger a hull heal whenever your ship is damaged. 5 I was pretty opposed to exotic-beam setups as I felt they required too much sacrifice which I learned the hard way after someone had cautioned me against it. Special Ability: Multidimensional. 4 . This set is obtained from the Competitive Wargames branch of the Reputation System. +13. Notes. Allows exotic damage to critical hit, this is core to the build. someday. Share your glorious (or hilarious) in-game adventures through stories and screencaps, ask your game related questions, and organize events with your fellow Captains. Basic information. For Damage types and associated mechanics: Damage type (ground) Damage type (space)The Science School is one of the seven schools of Research and Development introduced in Season 9. 3% bonus Exotic damage Auxiliary Power Configuration - Offense In space combat you gain a damage and accuracy boost based on your Auxiliary Power Level. Get your science R&D to level 15 for the Particle Manipulator trait, it gives you up to +50% CrtH and CrtD toe exotic damage based on how many points you have in EPG. Neverwinter. We named it a fragment of energy. You might be tempted to just. Voyager. Rank I. Good Value. Battery - Exotic Particle Floods are single-use devices that provide a short duration increase to all of your Exotic Damage dealt by your abilities. Exotic Particle Amplifier. It is composed of pieces available from both the “Scylla and Charybdis” Mission and from the 8 Year Anniversary Event or a [Phoenix Prize Pack] Very Rare Token. There is Exotic Proton damage, and Non-Exotic Proton damage - in the same vein as Exotic and Non-Exotic Radiation. Exotic Damage powers are powers whose damage increases with the [[Skill: Starship Particle Generators Astrophysicist Space Trait. For example, if there are 20 different mode, that does not mean each mod will be assigned a 5% chance of being rolled. The Protostar Temporal Science Spearhead [T6] was built around a prototype warp drive built around a literal protostar, and it represents a bold step into the unknown for Starfleet. AMP is now a plain 3. at about 2M EC per console and a passive increase to exotic damage of 23. Particle Focuser Science Consoles are Ultra Rare consoles available for requisition through the Fleet Research Lab. Omega stopped selling parts long ago since people were cobbling together their own creations. . New Tac-in-Sci-Ship Exotic build seeking input. Stuff that boosts Exotic Particle Generators and stuff that boosts Control Expertise. Console - Exotic Particle Synergy. They are made like normal crafted batteries from the R&D schools, but they carry a bonus effect. Even then, the general rule from that diagram still applies for the game. Sto hasn't had any significant endgame changes since Victory is life. i use the track pads as mouse and left for left click and right for right click. Battery - Targeting Lock. They determine the maximum warp speed in sector space and primarily increase the available power for certain subsystems. I have a lot of Science-focused ships and other space magic ships that may need some of these consoles, but I'm not sure which to give them to. The next most valuable variant is EPS, selling for around 50m EC. Profession: All Locale: Space Game Description: Creates a localized gateway, adapted from ancient Dewan/Iconian gateway technology, briefly. These fragments from these consoles will have a high chance to drop from Elite TFOs for every player who completed the TFO. Starting at 50 weapon power, a 39. Gravity Well is a Science Bridge Officer space ability. S. The components for these recipes can be found in Elite TFOs or in the Infinity Promotion Research and Development Pack, and both components. Summer Event: The Annual Lohlunat Festival returns with all your favorite activities! Enjoy a Risian Renaissance in the Hysperian Intel Battlecruiser [T6]!!You may want to keep an eye on the Exchange then, because the faulty bugging is allowing all sorts of weird combinations of modifiers.